Description



Steel Ice & Stone is a multi-media interactive installation.
Nine suspended LED panels and sensor-triggered sound create an environment for memory recall.

Friday, July 19, 2013

SIS Update: Parts, and Explanation of Audio Handling

Hello!

This took longer than I had intended.

First, as mentioned in this bog post, I've chosen a couple parts to work with, the essentials to the project. The IR sensor, and the Music Player sheild. Both have been ordered, and the music sheild has just arrived today! I'm going to be tinkering with it once I get home from work. We've also decided that we're going with the LED panel, and are going to use a speaker bar instead of the rock-it speakers.

You may notice that neither of these were on the parts list. Dr. Marantz suggested I use the aforementioned music sheild because it's cheaper (or at least was $10 some time ago) and he already has one so if I'm having trouble with the prototype we'll both be working with the same hardware. I chose that IR sensor because we have the ability to calibrate it ourselves. Its arrival has been delayed until next week because of a credit card issue (resolved!)

Now, a video! Because writing can be unclear, especially when explaining things. A video to show what I mean in this blog post (that third idea for thinking of how to play two sounds at once, if you were to have your browser find it type in "#3", no quotes).

You don't need to actually go back and read it, I cover the important bits in the video. Check the post for further details.

We're not going to be implement this solution unless we absolutely have to. We'd rather go with a more intelligent sounding idea.

Things to do:

  1. Tinker with the music playing shield and decide on a means of handling sound.
  2. Tinker with the PIR sensor when it gets here and figure out if we want a different one or if this will satisfy our needs.
  3. Look into other parts that we'll need for this setup (particularly,  speaker bar)
  4.  Meet with Prof. Giraldo and Dr. Marantz on Monday
  5. Find other things to do if I run out.

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